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Searched refs:resolvedMotion (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp3468 std::shared_ptr<const MotionEntry> resolvedMotion = in enqueueDispatchEntryLocked() local
3556 resolvedMotion = newEntry; in enqueueDispatchEntryLocked()
3561 motionEntry.id, resolvedMotion->id); in enqueueDispatchEntryLocked()
3566 dispatchEntry->eventEntry = resolvedMotion; in enqueueDispatchEntryLocked()
3567 eventEntry = resolvedMotion; in enqueueDispatchEntryLocked()
3575 connection->inputState.cancelConflictingInputStream(*resolvedMotion); in enqueueDispatchEntryLocked()
3577 LOG(INFO) << "Canceling pointers for device " << resolvedMotion->deviceId << " in " in enqueueDispatchEntryLocked()
3582 mTracer->traceDerivedEvent(*cancelEvent, *resolvedMotion->traceTracker); in enqueueDispatchEntryLocked()
3594 if (!connection->inputState.trackMotion(*resolvedMotion, in enqueueDispatchEntryLocked()
3601 (resolvedMotion->policyFlags & POLICY_FLAG_TRUSTED)) { in enqueueDispatchEntryLocked()
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