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Searched refs:resolvedState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DTransactionApplicationTest.cpp426 ResolvedComposerState resolvedState; in setTransactionStates() local
427 resolvedState.state = std::move(state.state); in setTransactionStates()
428 resolvedState.externalTexture = in setTransactionStates()
429 std::make_shared<FakeExternalTexture>(*resolvedState.state.bufferData); in setTransactionStates()
430 resolvedStates.emplace_back(resolvedState); in setTransactionStates()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp4880 resolvedState) -> bool { in transactionReadyBufferCheckLegacy() argument
4881 sp<Layer> layer = LayerHandle::getLayer(resolvedState.state.surface); in transactionReadyBufferCheckLegacy()
4884 const auto& s = resolvedState.state; in transactionReadyBufferCheckLegacy()
4892 resolvedState.externalTexture->getBuffer(), in transactionReadyBufferCheckLegacy()
4975 [&](const ResolvedComposerState& resolvedState) FTL_FAKE_GUARD( in transactionReadyBufferCheck()
4978 mLayerLifecycleManager.getLayerFromId(resolvedState.layerId); in transactionReadyBufferCheck()
4980 const auto& s = resolvedState.state; in transactionReadyBufferCheck()
4994 ->onReleaseBuffer({resolvedState.externalTexture->getBuffer() in transactionReadyBufferCheck()
5236 auto& resolvedState = resolvedStates.back(); in setTransactionState() local
5237 if (resolvedState.state.hasBufferChanges() && resolvedState.state.hasValidBuffer() && in setTransactionState()
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