Home
last modified time | relevance | path

Searched refs:rippleShape (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/charging/
DWirelessChargingAnimation.java62 RippleShape rippleShape, UiEventLogger uiEventLogger) { in WirelessChargingAnimation() argument
65 rippleShape, uiEventLogger); in WirelessChargingAnimation()
75 Callback callback, boolean isDozing, RippleShape rippleShape, in makeWirelessChargingAnimation() argument
78 batteryLevel, callback, isDozing, rippleShape, uiEventLogger); in makeWirelessChargingAnimation()
86 @NonNull Context context, RippleShape rippleShape, UiEventLogger uiEventLogger) { in makeChargingAnimationWithNoBatteryLevel() argument
89 rippleShape, uiEventLogger); in makeChargingAnimationWithNoBatteryLevel()
126 boolean isDozing, RippleShape rippleShape, UiEventLogger uiEventLogger) { in WirelessChargingView() argument
129 isDozing, rippleShape); in WirelessChargingView()
DWirelessChargingLayout.java56 boolean isDozing, RippleShape rippleShape) { in WirelessChargingLayout() argument
58 init(context, null, transmittingBatteryLevel, batteryLevel, isDozing, rippleShape); in WirelessChargingLayout()
71 private void init(Context c, AttributeSet attrs, boolean isDozing, RippleShape rippleShape) { in init() argument
72 init(c, attrs, -1, -1, isDozing, rippleShape); in init()
76 int batteryLevel, boolean isDozing, RippleShape rippleShape) { in init() argument
142 scrimFadeOutAnimator.setStartDelay((rippleShape == RippleShape.CIRCLE in init()
151 mRippleView.setupShader(rippleShape); in init()
/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/ripple/
DRippleView.kt40 lateinit var rippleShape: RippleShape in <lambda>() variable
71 fun setupShader(rippleShape: RippleShape = RippleShape.CIRCLE) { in <lambda>()
72 this.rippleShape = rippleShape in <lambda>()
73 rippleShader = RippleShader(rippleShape) in <lambda>()
233 if (rippleShape == RippleShape.CIRCLE) { in <lambda>()
236 } else if (rippleShape == RippleShape.ELLIPSE) { in <lambda>()
DRippleShader.kt36 class RippleShader(rippleShape: RippleShape = RippleShape.CIRCLE) :
37 RuntimeShader(buildShader(rippleShape)) {
158 private fun buildShader(rippleShape: RippleShape): String = in buildShader()
159 when (rippleShape) { in buildShader()
DRippleAnimationConfig.kt14 val rippleShape: RippleShader.RippleShape = RippleShader.RippleShape.CIRCLE, constant in com.android.systemui.surfaceeffects.ripple.RippleAnimationConfig
DRippleAnimation.kt28 val rippleShader: RippleShader = RippleShader(config.rippleShape) in <lambda>()