Searched refs:roundnessY (Results 1 – 1 of 1) sorted by relevance
184 float roundnessY = mImageRounding; in getRoundedRectPath() local186 roundnessY = Math.min((bottom - top) / 2, roundnessY); in getRoundedRectPath()187 mPath.moveTo(left, top + roundnessY); in getRoundedRectPath()190 mPath.quadTo(right, top, right, top + roundnessY); in getRoundedRectPath()191 mPath.lineTo(right, bottom - roundnessY); in getRoundedRectPath()194 mPath.quadTo(left, bottom, left, bottom - roundnessY); in getRoundedRectPath()