Searched refs:runAnimations (Results 1 – 4 of 4) sorted by relevance
83 runAnimations() in animateOpen()97 runAnimations() in animateCaptionHandleExpandToOpen()112 runAnimations(after) in animateCollapseIntoHandleClose()128 runAnimations(after) in animateClose()387 private fun runAnimations(after: Runnable? = null) { in runAnimations() method
89 bool runAnimations = true; variable
247 if (CC_LIKELY(info.runAnimations)) { in prepareTreeImpl()316 if (CC_LIKELY(info.runAnimations)) { in pushStagingPropertiesChanges()
987 info.runAnimations = false; in buildLayer()