Searched refs:scaling (Results 1 – 12 of 12) sorted by relevance
/frameworks/base/packages/SystemUI/compose/features/src/com/android/systemui/bouncer/ui/composable/ |
D | PinBouncer.kt | 108 scaling = buttonScaleAnimatables[index]::value, in <lambda>() 124 scaling = buttonScaleAnimatables[9]::value, in <lambda>() 131 scaling = buttonScaleAnimatables[10]::value, in <lambda>() 145 scaling = buttonScaleAnimatables[11]::value, in <lambda>() 155 scaling: () -> Float, in DigitButton() 166 val scale = if (isAnimationEnabled) scaling() else 1f in DigitButton() 188 scaling: () -> Float, in ActionButton() 214 val scale = scaling() in ActionButton()
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/frameworks/av/media/module/codecs/amrnb/enc/src/ |
D | pitch_fr.cpp | 331 Word16 scaling; in Norm_Corr() local 367 scaling = 0; in Norm_Corr() 374 scaling = 2; in Norm_Corr() 431 *(p_s_excf) = temp >> scaling; in Norm_Corr()
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/frameworks/rs/script_api/ |
D | rs_matrix.spec | 42 does a scaling, the resulting matrix when applied to a vector will first do the 43 translation then the scaling. 364 summary: Load a scaling matrix 366 This function creates a scaling matrix, where each component of a vector is multiplied 536 summary: Apply a scaling to a transformation matrix 538 Multiply the matrix m with a scaling matrix. 540 This function modifies a transformation matrix to first do a scaling. When scaling,
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/frameworks/base/services/core/java/com/android/server/app/ |
D | GameManagerService.java | 731 public synchronized void setScaling(float scaling) { 732 mScaling = scaling; 765 final float scaling = mScaling == DEFAULT_SCALING ? 1.0f : mScaling; 767 .setScalingFactor(scaling) 1718 @GameMode int gameMode, String fpsStr, String scaling) throws SecurityException { 1733 scaling == null ? currentModeConfig.getScaling() 1734 : Float.parseFloat(scaling) /* toScaling */, 1742 scaling == null ? GamePackageConfiguration.GameModeConfiguration.DEFAULT_SCALING 1743 : Float.parseFloat(scaling) /* toScaling */, 1772 if (scaling != null) { [all …]
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D | GameManagerSettings.java | 314 final float scaling = parser.getAttributeFloat(null, ATTR_SCALING); in readGameModeConfig() local 315 modeConfig.setScaling(scaling); in readGameModeConfig()
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/frameworks/rs/script_api/include/ |
D | rs_matrix.rsh | 44 * does a scaling, the resulting matrix when applied to a vector will first do the 45 * translation then the scaling. 385 * rsMatrixLoadScale: Load a scaling matrix 387 * This function creates a scaling matrix, where each component of a vector is multiplied 534 * rsMatrixScale: Apply a scaling to a transformation matrix 536 * Multiply the matrix m with a scaling matrix. 538 * This function modifies a transformation matrix to first do a scaling. When scaling,
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/frameworks/base/core/java/android/window/flags/ |
D | lse_desktop_experience.aconfig | 7 description: "Enable the resizing of un-resizable apps through scaling their bounds up/down"
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/frameworks/base/services/tests/wmtests/src/com/android/server/wm/ |
D | LetterboxUiControllerTest.java | 589 final float scaling = 2.0f; in testGetCropBoundsIfNeeded_appliesCropWithSizeCompatScaling() local 596 mainWindow.mInvGlobalScale = scaling; in testGetCropBoundsIfNeeded_appliesCropWithSizeCompatScaling() 608 assertEquals((int) (appWidth * scaling), crop.right); in testGetCropBoundsIfNeeded_appliesCropWithSizeCompatScaling() 609 assertEquals((int) ((appHeight - TASKBAR_EXPANDED_HEIGHT) * scaling), crop.bottom); in testGetCropBoundsIfNeeded_appliesCropWithSizeCompatScaling()
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/frameworks/proto_logging/stats/enums/app/ |
D | tvsettings_enums.proto | 414 // TvSettings > Display & Sound > Text scaling 417 // TvSettings > Display & Sound > Text scaling > Small (entry) 420 // TvSettings > Display & Sound > Text scaling > Default (entry) 423 // TvSettings > Display & Sound > Text scaling > Large (entry) 426 // TvSettings > Display & Sound > Text scaling > Largest (entry)
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/frameworks/base/services/tests/mockingservicestests/src/com/android/server/app/ |
D | GameManagerServiceTests.java | 714 int gameMode, float scaling) { in checkDownscaling() argument 717 assertEquals(scaling, config.getGameModeConfiguration(gameMode).getScaling(), 0.01f); in checkDownscaling()
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/frameworks/base/core/proto/android/providers/settings/ |
D | secure.proto | 98 // Settings for font scaling
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/frameworks/proto_logging/stats/ |
D | atoms.proto | 3186 // Current user preference for the scaling factor for fonts, 3187 // relative to the base density scaling. 8466 // It is not affected by clock scaling, idle, or other power saving mechanisms.
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