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Searched refs:screenToHead (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libheadtracking/
DModeSelector-test.cpp54 const Pose3f screenToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local
59 selector.setScreenToHeadPose(0, screenToHead); in TEST()
62 EXPECT_EQ(selector.getHeadToStagePose(), screenToHead.inverse()); in TEST()
129 const Pose3f screenToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local
137 selector.setScreenToHeadPose(0, screenToHead); in TEST()
140 EXPECT_EQ(selector.getHeadToStagePose(), screenToHead.inverse() * screenToStage); in TEST()
144 const Pose3f screenToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local
153 selector.setScreenToHeadPose(0, screenToHead); in TEST()
DModeSelector.cpp36 const std::optional<Pose3f>& screenToHead) { in setScreenToHeadPose() argument
37 mScreenToHead = screenToHead; in setScreenToHeadPose()
DModeSelector.h87 void setScreenToHeadPose(int64_t timestamp, const std::optional<Pose3f>& screenToHead);