/frameworks/native/libs/gui/ |
D | IGraphicBufferConsumer.cpp | 135 status_t setConsumerUsageBits(uint64_t usage) override { in setConsumerUsageBits() function in android::BpGraphicBufferConsumer 136 using Signature = decltype(&IGraphicBufferConsumer::setConsumerUsageBits); in setConsumerUsageBits() 212 return callLocal(data, reply, &IGraphicBufferConsumer::setConsumerUsageBits); in onTransact()
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D | BufferItemConsumer.cpp | 40 status_t err = mConsumer->setConsumerUsageBits(consumerUsage); in BufferItemConsumer()
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D | GLConsumer.cpp | 130 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer() 159 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer() 920 status_t GLConsumer::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::GLConsumer 921 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()
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D | ConsumerBase.cpp | 294 status_t ConsumerBase::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::ConsumerBase 300 return mConsumer->setConsumerUsageBits(usage); in setConsumerUsageBits()
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D | CpuConsumer.cpp | 43 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN); in CpuConsumer()
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/frameworks/base/libs/hostgraphics/gui/ |
D | IGraphicBufferConsumer.h | 58 virtual status_t setConsumerUsageBits(uint64_t usage) = 0;
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | SurfaceTexture.cpp | 60 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in SurfaceTexture() 85 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in SurfaceTexture() 454 status_t SurfaceTexture::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::SurfaceTexture 455 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()
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/frameworks/native/libs/gui/include/gui/mock/ |
D | GraphicBufferConsumer.h | 46 MOCK_METHOD1(setConsumerUsageBits, status_t(uint64_t));
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/frameworks/av/services/camera/virtualcamera/util/ |
D | EglSurfaceTexture.cc | 47 mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); in EglSurfaceTexture()
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/frameworks/base/libs/hostgraphics/ |
D | HostBufferQueue.cpp | 69 virtual status_t setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::HostBufferQueue
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/frameworks/av/media/codec2/sfplugin/ |
D | C2NodeImpl.h | 47 void setConsumerUsageBits(uint64_t usage);
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D | C2OMXNode.cpp | 128 mImpl->setConsumerUsageBits(static_cast<uint64_t>(usage)); in setParameter() 136 mImpl->setConsumerUsageBits(usagell); in setParameter()
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D | C2AidlNode.cpp | 56 mImpl->setConsumerUsageBits(static_cast<uint64_t>(usage)); in setConsumerUsage()
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D | C2NodeImpl.cpp | 250 void C2NodeImpl::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::C2NodeImpl
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/frameworks/native/libs/gui/include/gui/ |
D | BufferQueueConsumer.h | 129 virtual status_t setConsumerUsageBits(uint64_t usage) override;
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D | IGraphicBufferConsumer.h | 248 virtual status_t setConsumerUsageBits(uint64_t usage) = 0;
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D | ConsumerBase.h | 96 status_t setConsumerUsageBits(uint64_t usage);
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D | GLConsumer.h | 211 status_t setConsumerUsageBits(uint64_t usage);
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.cpp | 48 mConsumer->setConsumerUsageBits(consumerUsage); in RingBufferConsumer() 374 return mConsumer->setConsumerUsageBits(usage); in setConsumerUsage()
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/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
D | SurfaceTexture.h | 242 status_t setConsumerUsageBits(uint64_t usage);
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/frameworks/av/cmds/screenrecord/ |
D | FrameOutput.cpp | 78 mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); in createInputSurface()
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D | Overlay.cpp | 182 mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); in setup_l()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 68 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB | in FramebufferSurface()
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureLayer.cpp | 134 consumer->setConsumerUsageBits(GraphicBuffer::USAGE_HW_TEXTURE); in init()
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/frameworks/native/cmds/flatland/ |
D | GLHelper.cpp | 212 glc->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); in createNamedSurfaceTexture()
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