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Searched refs:setConsumerUsageBits (Results 1 – 25 of 31) sorted by relevance

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/frameworks/native/libs/gui/
DIGraphicBufferConsumer.cpp135 status_t setConsumerUsageBits(uint64_t usage) override { in setConsumerUsageBits() function in android::BpGraphicBufferConsumer
136 using Signature = decltype(&IGraphicBufferConsumer::setConsumerUsageBits); in setConsumerUsageBits()
212 return callLocal(data, reply, &IGraphicBufferConsumer::setConsumerUsageBits); in onTransact()
DBufferItemConsumer.cpp40 status_t err = mConsumer->setConsumerUsageBits(consumerUsage); in BufferItemConsumer()
DGLConsumer.cpp130 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()
159 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()
920 status_t GLConsumer::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::GLConsumer
921 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()
DConsumerBase.cpp294 status_t ConsumerBase::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::ConsumerBase
300 return mConsumer->setConsumerUsageBits(usage); in setConsumerUsageBits()
DCpuConsumer.cpp43 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN); in CpuConsumer()
/frameworks/base/libs/hostgraphics/gui/
DIGraphicBufferConsumer.h58 virtual status_t setConsumerUsageBits(uint64_t usage) = 0;
/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp60 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in SurfaceTexture()
85 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in SurfaceTexture()
454 status_t SurfaceTexture::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::SurfaceTexture
455 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()
/frameworks/native/libs/gui/include/gui/mock/
DGraphicBufferConsumer.h46 MOCK_METHOD1(setConsumerUsageBits, status_t(uint64_t));
/frameworks/av/services/camera/virtualcamera/util/
DEglSurfaceTexture.cc47 mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); in EglSurfaceTexture()
/frameworks/base/libs/hostgraphics/
DHostBufferQueue.cpp69 virtual status_t setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::HostBufferQueue
/frameworks/av/media/codec2/sfplugin/
DC2NodeImpl.h47 void setConsumerUsageBits(uint64_t usage);
DC2OMXNode.cpp128 mImpl->setConsumerUsageBits(static_cast<uint64_t>(usage)); in setParameter()
136 mImpl->setConsumerUsageBits(usagell); in setParameter()
DC2AidlNode.cpp56 mImpl->setConsumerUsageBits(static_cast<uint64_t>(usage)); in setConsumerUsage()
DC2NodeImpl.cpp250 void C2NodeImpl::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::C2NodeImpl
/frameworks/native/libs/gui/include/gui/
DBufferQueueConsumer.h129 virtual status_t setConsumerUsageBits(uint64_t usage) override;
DIGraphicBufferConsumer.h248 virtual status_t setConsumerUsageBits(uint64_t usage) = 0;
DConsumerBase.h96 status_t setConsumerUsageBits(uint64_t usage);
DGLConsumer.h211 status_t setConsumerUsageBits(uint64_t usage);
/frameworks/av/services/camera/libcameraservice/gui/
DRingBufferConsumer.cpp48 mConsumer->setConsumerUsageBits(consumerUsage); in RingBufferConsumer()
374 return mConsumer->setConsumerUsageBits(usage); in setConsumerUsage()
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DSurfaceTexture.h242 status_t setConsumerUsageBits(uint64_t usage);
/frameworks/av/cmds/screenrecord/
DFrameOutput.cpp78 mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); in createInputSurface()
DOverlay.cpp182 mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); in setup_l()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp68 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB | in FramebufferSurface()
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp134 consumer->setConsumerUsageBits(GraphicBuffer::USAGE_HW_TEXTURE); in init()
/frameworks/native/cmds/flatland/
DGLHelper.cpp212 glc->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); in createNamedSurfaceTexture()

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