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Searched refs:setLightAlpha (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderProxy.h87 void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
DRenderProxy.cpp143 void RenderProxy::setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { in setLightAlpha() function in android::uirenderer::renderthread::RenderProxy
145 [=, this]() { mContext->setLightAlpha(ambientShadowAlpha, spotShadowAlpha); }); in setLightAlpha()
DCanvasContext.h139 void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
DCanvasContext.cpp301 void CanvasContext::setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { in setLightAlpha() function in android::uirenderer::renderthread::CanvasContext
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareBufferRenderer.cpp135 proxy->setLightAlpha((uint8_t)(255 * ambientShadowAlpha), (uint8_t)(255 * spotShadowAlpha)); in android_graphics_HardwareBufferRenderer_setLightAlpha()
Dandroid_graphics_HardwareRenderer.cpp237 proxy->setLightAlpha((uint8_t) (255 * ambientShadowAlpha), (uint8_t) (255 * spotShadowAlpha)); in android_view_ThreadedRenderer_setLightAlpha()
769 proxy.setLightAlpha(0, 0); in android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode()
/frameworks/base/libs/hwui/tests/macrobench/
DTestSceneRunner.cpp130 proxy->setLightAlpha(255 * 0.075, 255 * 0.15); in doRun()