Searched refs:setPrimitive (Results 1 – 5 of 5) sorted by relevance
72 void setPrimitive(Allocation *idx, RsPrimitive prim, uint32_t index) { in setPrimitive() function
153 mesh->setPrimitive(indexBuffers[pCount].get(), primitives[pCount], pCount); in createFromStream()279 sm->setPrimitive((Allocation*)idx[i], (RsPrimitive)primType[i], i); in rsi_MeshCreate()
619 mMesh->setPrimitive(indexAlloc, RS_PRIMITIVE_TRIANGLE, 0); in initVertexArrayBuffers()
161 Builder& setPrimitive(Primitive primitive) { in setPrimitive() function
570 .setPrimitive(Mesh::TRIANGLES) in fillRegionWithColor()1100 .setPrimitive(Mesh::TRIANGLE_FAN) in drawLayers()1745 .setPrimitive(Mesh::TRIANGLES) in handleShadow()