Searched refs:shadowGeometry (Results 1 – 2 of 2) sorted by relevance
69 int getVertexCountForGeometry(const Geometry& shadowGeometry);71 int getIndexCountForGeometry(const Geometry& shadowGeometry);73 void fillVerticesForGeometry(const Geometry& shadowGeometry, int vertexCount,77 void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
461 int getVertexCountForGeometry(const Geometry& shadowGeometry) { in getVertexCountForGeometry() argument462 if (shadowGeometry.fIsCircle) { in getVertexCountForGeometry()463 return circle_type_to_vert_count(shadowGeometry.fType); in getVertexCountForGeometry()466 return rrect_type_to_vert_count(shadowGeometry.fType); in getVertexCountForGeometry()469 int getIndexCountForGeometry(const Geometry& shadowGeometry) { in getIndexCountForGeometry() argument470 if (shadowGeometry.fIsCircle) { in getIndexCountForGeometry()471 return circle_type_to_index_count(kStroke_RRectType == shadowGeometry.fType); in getIndexCountForGeometry()474 return rrect_type_to_index_count(shadowGeometry.fType); in getIndexCountForGeometry()477 void fillVerticesForGeometry(const Geometry& shadowGeometry, int /* vertexCount */, in fillVerticesForGeometry() argument480 if (shadowGeometry.fIsCircle) { in fillVerticesForGeometry()[all …]