Searched refs:socket_name (Results 1 – 3 of 3) sorted by relevance
110 socket_name: &str, in setup_unix_domain_client()112 let socket_name = match std::ffi::CString::new(socket_name) { in setup_unix_domain_client() localVariable115 log::error!("Cannot convert {} to CString. Error: {:?}", socket_name, e); in setup_unix_domain_client()125 socket_name.as_ptr(), in setup_unix_domain_client()
231 std::string socket_name; in CreateFromFd() local232 if (!GetSocketName(fd, &socket_name)) { in CreateFromFd()236 if (!allowlist->IsAllowed(socket_name)) { in CreateFromFd()238 socket_name.c_str(), fd)); in CreateFromFd()
147 std::string socket_name = endpoint_path_.substr(sizeof(prefix) - 1); local148 fd.Reset(android_get_control_socket(socket_name.c_str()));151 << socket_name << "'";