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Searched refs:solidColor (Results 1 – 17 of 17) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DLayerSettings.h100 half3 solidColor = half3(0.0f, 0.0f, 0.0f); member
176 return lhs.buffer == rhs.buffer && lhs.solidColor == rhs.solidColor;
225 *os << "\n .solidColor = " << settings.solidColor; in PrintTo()
/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h98 half3 solidColor = half3(0.0f, 0.0f, 0.0f); member
165 return lhs.buffer == rhs.buffer && lhs.solidColor == rhs.solidColor;
224 *os << "\n .solidColor = " << settings.solidColor; in PrintTo()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DClientCompositionRequestCache.cpp56 lhs.source.solidColor == rhs.source.solidColor && in equalIgnoringBuffer()
DOutput.cpp1539 layerSettings.source.solidColor = half3(1.0, 0.0, 1.0); in appendRegionFlashRequests()
/frameworks/native/libs/renderengine/skia/
DCache.cpp102 .solidColor = half3(0.f, 0.f, 0.f), in drawShadowLayers()
182 .solidColor = half3(0.1f, 0.2f, 0.3f), in drawSolidLayers()
239 PixelSource colorSource{.solidColor = half3(0.1f, 0.2f, 0.3f)}; in drawClippedLayers()
318 .solidColor = half3(0.f, 0.f, 0.f), in drawHolePunchLayer()
468 .solidColor = half3(0.1f, 0.2f, 0.3f), in drawSolidDimmedLayers()
799 .source = PixelSource{.solidColor = half3(0.f, 0.f, 0.f)}, in primeShaderCache()
DSkiaRenderEngine.cpp1100 const auto color = layer.source.solidColor; in drawLayersInternal()
/frameworks/native/services/surfaceflinger/
DLayerFE.cpp192 layerSettings.source.solidColor = half3(0.0f, 0.0f, 0.0f); in prepareClearClientComposition()
208 layerSettings.source.solidColor = mSnapshot->color.rgb; in prepareEffectsClientComposition()
DScreenCaptureOutput.cpp129 fillLayer.source.solidColor = half3(0.0f, 0.0f, 0.0f); in generateClientCompositionRequests()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp614 layer.source.solidColor = half3(r, g, b); in fillColor()
866 layer.source.solidColor = half3(1.0f, 0.0f, 0.0f); in fillBufferWithLayerTransform()
1543 .source.solidColor = half3(1.0f, 0.0f, 0.0f), in TEST_P()
1575 bgLayer.source.solidColor = half3(backgroundColor.r / 255.0f, backgroundColor.g / 255.0f, in TEST_P()
2295 redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f); in TEST_P()
2310 greenLayer.source.solidColor = half3(0.0f, 1.0f, 0.0f); in TEST_P()
2347 redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f); in TEST_P()
2356 greenLayer.source.solidColor = half3(0.0f, 1.0f, 0.0f); in TEST_P()
2395 redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f); in TEST_P()
2433 redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f); in TEST_P()
[all …]
/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DCachedSet.cpp228 holePunchSettings->source.solidColor = half3(0.0f, 0.0f, 0.0f); in render()
257 .solidColor = half3(0.25f, 0.0f, 0.5f), in render()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/
DCachedSetTest.cpp826 EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings.source.solidColor); in TEST_F()
834 EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings.source.solidColor); in TEST_F()
887 EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings.source.solidColor); in TEST_F()
895 EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings.source.solidColor); in TEST_F()
1036 EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), blurSettings.source.solidColor); in TEST_F()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp1190 const half3 solidColor = layer->source.solidColor; in drawLayers() local
1191 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha); in drawLayers()
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineTest.cpp385 layer.source.solidColor = half3(r, g, b); in fillColor()
627 layer.source.solidColor = half3(1.0f, 0.0f, 0.0f); in fillBufferWithLayerTransform()
/frameworks/native/services/surfaceflinger/tests/unittests/
DCompositionTest.cpp649 layer.source.solidColor); in setupREColorCompositionCallExpectations()
730 EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer.source.solidColor); in setupInsecureREBufferCompositionCommonCallExpectations()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DOutputTest.cpp4560 mLayers[i].mLayerSettings.source.solidColor = {1.0f, 1.0f, 1.0f}; in GenerateClientCompositionRequestsTest_ThreeLayers()
4761 mBlackoutSettings.source.solidColor = {0.1f, 0.1f, 0.1f}; in TEST_F()
5202 leftLayer.mLayerSettings.source.solidColor = {1.f, 0.f, 0.f}; in TEST_F()
5207 rightLayer.mLayerSettings.source.solidColor = {0.f, 1.f, 0.f}; in TEST_F()
5283 mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f}; in TEST_F()
/frameworks/base/core/java/android/view/
DView.java24938 int solidColor = getSolidColor(); in draw() local
24939 if (solidColor == 0) { in draw()
24956 scrollabilityCache.setFadeColor(solidColor); in draw()
24977 if (solidColor == 0) { in draw()
24991 if (solidColor == 0) { in draw()
25004 if (solidColor == 0) { in draw()
25016 if (solidColor == 0) { in draw()
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt42665 Landroid/R$attr;->solidColor:I
75797 Lcom/android/internal/R$attr;->solidColor:I