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Searched refs:spot (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DTouchSpotController.cpp116 Spot* spot = getSpot(id, mLocked.displaySpots); in setSpots() local
117 if (!spot) { in setSpots()
118 spot = createAndAddSpotLocked(id, mLocked.displaySpots); in setSpots()
121 spot->updateSprite(&icon, x, y, mDisplayId, skipScreenshot); in setSpots()
124 for (Spot* spot : mLocked.displaySpots) { in setSpots()
125 if (spot->id != Spot::INVALID_ID && !spotIdBits.hasBit(spot->id)) { in setSpots()
126 fadeOutAndReleaseSpotLocked(spot); in setSpots()
145 Spot* spot = spots[i]; in getSpot() local
146 if (spot->id == id) { in getSpot()
147 return spot; in getSpot()
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DTouchSpotController.h92 void releaseSpotLocked(Spot* spot);
93 void fadeOutAndReleaseSpotLocked(Spot* spot);