Searched refs:spot (Results 1 – 2 of 2) sorted by relevance
116 Spot* spot = getSpot(id, mLocked.displaySpots); in setSpots() local117 if (!spot) { in setSpots()118 spot = createAndAddSpotLocked(id, mLocked.displaySpots); in setSpots()121 spot->updateSprite(&icon, x, y, mDisplayId, skipScreenshot); in setSpots()124 for (Spot* spot : mLocked.displaySpots) { in setSpots()125 if (spot->id != Spot::INVALID_ID && !spotIdBits.hasBit(spot->id)) { in setSpots()126 fadeOutAndReleaseSpotLocked(spot); in setSpots()145 Spot* spot = spots[i]; in getSpot() local146 if (spot->id == id) { in getSpot()147 return spot; in getSpot()[all …]
92 void releaseSpotLocked(Spot* spot);93 void fadeOutAndReleaseSpotLocked(Spot* spot);