Searched refs:sprite (Results 1 – 6 of 6) sorted by relevance
/frameworks/base/libs/input/ |
D | TouchSpotController.cpp | 44 sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); in updateSprite() 45 sprite->setAlpha(alpha); in updateSprite() 46 sprite->setTransformationMatrix(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale)); in updateSprite() 47 sprite->setPosition(newX, newY); in updateSprite() 48 sprite->setDisplayId(displayId); in updateSprite() 49 sprite->setSkipScreenshot(skipScreenshot); in updateSprite() 56 sprite->setIcon(*icon); in updateSprite() 57 sprite->setVisible(true); in updateSprite() 59 sprite->setVisible(false); in updateSprite() 167 sp<Sprite> sprite; in createAndAddSpotLocked() local [all …]
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D | TouchSpotController.h | 48 sp<Sprite> sprite; member 53 inline Spot(uint32_t id, const sp<Sprite>& sprite) in Spot() 55 sprite(sprite), in Spot()
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D | SpriteController.h | 244 inline SpriteUpdate(const sp<SpriteImpl> sprite, const SpriteState& state) : in SpriteUpdate() 245 sprite(sprite), state(state), surfaceChanged(false) { in SpriteUpdate() 248 sp<SpriteImpl> sprite; member 269 void invalidateSpriteLocked(const sp<SpriteImpl>& sprite);
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D | SpriteController.cpp | 79 void SpriteController::invalidateSpriteLocked(const sp<SpriteImpl>& sprite) { in invalidateSpriteLocked() argument 81 mLocked.invalidatedSprites.push_back(sprite); in invalidateSpriteLocked() 112 const sp<SpriteImpl>& sprite = mLocked.invalidatedSprites[i]; in doUpdateSprites() local 114 updates.push(SpriteUpdate(sprite, sprite->getStateLocked())); in doUpdateSprites() 115 sprite->resetDirtyLocked(); in doUpdateSprites() 300 update.sprite->setSurfaceLocked(update.state.surfaceControl, in doUpdateSprites()
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/frameworks/rs/script_api/ |
D | rs_graphics.spec | 868 summary: Get program raster point sprite state 870 Get program raster point sprite state
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/frameworks/rs/script_api/include/ |
D | rs_graphics.rsh | 1313 * rsgProgramRasterIsPointSpriteEnabled: Get program raster point sprite state 1317 * Get program raster point sprite state
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