Searched refs:targetAmount (Results 1 – 2 of 2) sorted by relevance
885 float targetAmount = 0.0f; in setVisibleState() local888 targetAmount = 1.0f; in setVisibleState()892 if (targetAmount != currentAmount) { in setVisibleState()894 currentAmount, targetAmount); in setVisibleState()909 targetAmount = visibleState == STATE_ICON ? 2.0f : 0.0f; in setVisibleState()912 targetAmount = 1.0f; in setVisibleState()916 if (targetAmount != currentAmount) { in setVisibleState()918 currentAmount, targetAmount); in setVisibleState()
759 public void animateOverScrollToAmount(float targetAmount, final boolean onTop, in animateOverScrollToAmount() argument762 if (targetAmount == startOverScrollAmount) { in animateOverScrollToAmount()767 targetAmount); in animateOverScrollToAmount()