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Searched refs:targetBuffer (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp513 const auto& targetBuffer = parameters.layer.source.buffer.buffer; in createRuntimeEffectShader() local
516 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; in createRuntimeEffectShader()
523 const auto format = targetBuffer != nullptr in createRuntimeEffectShader()
525 static_cast<ui::PixelFormat>(targetBuffer->getPixelFormat())) in createRuntimeEffectShader()
562 const auto targetBuffer = parameters.layer.source.buffer.buffer; in createRuntimeEffectShader() local
563 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; in createRuntimeEffectShader()