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Searched refs:tempTouchState (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp2400 TouchState tempTouchState; in findTouchedWindowTargetsLocked() local
2403 tempTouchState = *oldState; in findTouchedWindowTargetsLocked()
2406 bool isSplit = shouldSplitTouch(tempTouchState, entry); in findTouchedWindowTargetsLocked()
2425 if (isDown && tempTouchState.hasHoveringPointers(entry.deviceId)) { in findTouchedWindowTargetsLocked()
2427 tempTouchState.clearHoveringPointers(entry.deviceId); in findTouchedWindowTargetsLocked()
2440 tempTouchState.clearHoveringPointers(entry.deviceId); in findTouchedWindowTargetsLocked()
2462 newTouchedWindowHandle = tempTouchState.getFirstForegroundWindowHandle(entry.deviceId); in findTouchedWindowTargetsLocked()
2514 tempTouchState.addHoveringPointerToWindow(windowHandle, entry.deviceId, pointer); in findTouchedWindowTargetsLocked()
2540 tempTouchState.addOrUpdateWindow(windowHandle, in findTouchedWindowTargetsLocked()
2569 tempTouchState.addOrUpdateWindow(wallpaper, in findTouchedWindowTargetsLocked()
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