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Searched refs:tex_coord_attr (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp285 ProgramVar tex_coord_attr = glGetAttribLocation(program_, TexCoordAttributeName().c_str()); in CompileAndLink() local
287 manage_coordinates_ = (tex_coord_attr >= 0 && pos_coord_attr >= 0); in CompileAndLink()
404 ProgramVar tex_coord_attr = glGetAttribLocation(program_, TexCoordAttributeName().c_str()); in PushSourceCoords() local
405 return PushCoords(tex_coord_attr, coords); in PushSourceCoords()