Searched refs:tex_coord_attr (Results 1 – 1 of 1) sorted by relevance
285 ProgramVar tex_coord_attr = glGetAttribLocation(program_, TexCoordAttributeName().c_str()); in CompileAndLink() local287 manage_coordinates_ = (tex_coord_attr >= 0 && pos_coord_attr >= 0); in CompileAndLink()404 ProgramVar tex_coord_attr = glGetAttribLocation(program_, TexCoordAttributeName().c_str()); in PushSourceCoords() local405 return PushCoords(tex_coord_attr, coords); in PushSourceCoords()