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Searched refs:tex_id (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/media/mca/filterfw/jni/
Djni_gl_frame.h37 jint tex_id,
Djni_gl_frame.cpp61 jint tex_id, in Java_android_filterfw_core_GLFrame_nativeAllocateWithTexture() argument
67 if (frame->InitWithTexture(tex_id, width, height)) { in Java_android_filterfw_core_GLFrame_nativeAllocateWithTexture()
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp198 const GLuint tex_id = input[i]->GetTextureId(); in Process() local
200 if (tex_id == 0) { in Process()
204 textures.push_back(tex_id); in Process()