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Searched refs:texture_id (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dgl_frame.cpp65 bool GLFrame::InitWithTexture(GLint texture_id, int width, int height) { in InitWithTexture() argument
66 texture_id_ = texture_id; in InitWithTexture()
67 texture_state_ = glIsTexture(texture_id) ? kStateComplete : kStateGenerated; in InitWithTexture()
Dgl_frame.h54 bool InitWithTexture(GLint texture_id, int width, int height);