/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/ |
D | TexturePoolTest.cpp | 73 std::deque<std::shared_ptr<TexturePool::AutoTexture>> textures; in TEST_F() local 75 textures.emplace_back(mTexturePool.borrowTexture()); in TEST_F() 76 bufferIds.insert(textures.back()->get()->getBuffer()->getId()); in TEST_F() 82 textures.pop_front(); in TEST_F() 83 textures.emplace_back(mTexturePool.borrowTexture()); in TEST_F() 84 bufferIds.insert(textures.back()->get()->getBuffer()->getId()); in TEST_F() 92 std::vector<std::shared_ptr<TexturePool::AutoTexture>> textures; in TEST_F() local 94 textures.emplace_back(mTexturePool.borrowTexture()); in TEST_F() 95 bufferIds.insert(textures.back()->get()->getBuffer()->getId()); in TEST_F() 102 textures.clear(); in TEST_F() [all …]
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | GLToolbox.java | 43 int[] textures = new int[] { texId }; in deleteTexture() local 45 GLES20.glDeleteTextures(1, textures, 0); in deleteTexture() 57 int[] textures = new int[1]; in generateTexture() local 58 GLES20.glGenTextures(1, textures, 0); in generateTexture() 60 return textures[0]; in generateTexture()
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/frameworks/native/opengl/tests/textures/ |
D | Android.bp | 11 name: "test-opengl-textures", 12 srcs: ["textures.cpp"],
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20IdImpl.java | 25 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { in glDeleteTextures() argument 26 GLES20.glDeleteTextures(n, textures, offset); in glDeleteTextures()
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D | GLId.java | 28 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset); in glDeleteTextures() argument
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 192 std::vector<GLuint> textures; in Process() local 204 textures.push_back(tex_id); in Process() 210 if (!RenderFrame(textures, targets)) { in Process() 218 std::vector<const GLTextureHandle*> textures(input.size()); in Process() local 219 std::copy(input.begin(), input.end(), textures.begin()); in Process() 220 return Process(textures, output); in Process() 419 bool ShaderProgram::BindInputTextures(const std::vector<GLuint>& textures, in BindInputTextures() argument 421 for (unsigned i = 0; i < textures.size(); ++i) { in BindInputTextures() 428 glBindTexture(targets[i], textures[i]); in BindInputTextures() 429 LOG_FRAME("Binding texture %d", textures[i]); in BindInputTextures() [all …]
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D | shader_program.h | 341 bool RenderFrame(const std::vector<GLuint>& textures, 444 bool BindInputTextures(const std::vector<GLuint>& textures,
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/frameworks/av/media/libstagefright/renderfright/fuzzer/ |
D | libstagefright_renderfright_fuzzer.cpp | 200 std::vector<uint32_t> textures; in process() local 203 textures.push_back(mFdp.ConsumeIntegral<uint32_t>()); in process() 211 renderEngine->genTextures(textures.size(), textures.data()); in process() 215 renderEngine->deleteTextures(textures.size(), textures.data()); in process()
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/frameworks/rs/ |
D | rsProgram.cpp | 48 mHal.state.textures = new Allocation*[mHal.state.texturesCount]; in Program() 96 delete[] mHal.state.textures; in ~Program() 129 mHal.state.textures = nullptr; in initMemberVars() 195 mHal.state.textures[slot] = a; in bindTexture()
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D | rsProgram.h | 43 Allocation **textures; member
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 193 int[] textures = new int[1]; in onSurfaceCreated() local 194 GLES20.glGenTextures(1, textures, 0); in onSurfaceCreated() 196 mTextureID = textures[0]; in onSurfaceCreated()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 398 int[] textures, in glDeleteTextures() argument 404 java.nio.IntBuffer textures in glDeleteTextures() argument 516 int[] textures, in glGenTextures() argument 522 java.nio.IntBuffer textures in glGenTextures() argument
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/frameworks/base/tests/graphics/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 224 int[] textures = new int[1]; in onSurfaceCreated() local 225 GLES20.glGenTextures(1, textures, 0); in onSurfaceCreated() 227 mTextureID = textures[0]; in onSurfaceCreated()
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D | GLTextureViewActivity.java | 254 int[] textures = new int[1]; in loadTexture() local 257 glGenTextures(1, textures, 0); in loadTexture() 260 int texture = textures[0]; in loadTexture()
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | checks.spec | 35 glDeleteTextures check textures n 49 glGenTextures check textures n
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 477 int[] textures, in glDeleteTextures() argument 485 java.nio.IntBuffer textures in glDeleteTextures() argument 641 int[] textures, in glGenTextures() argument 649 java.nio.IntBuffer textures in glGenTextures() argument
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D | GLES20.java | 622 int[] textures, in glDeleteTextures() argument 630 java.nio.IntBuffer textures in glDeleteTextures() argument 799 int[] textures, in glGenTextures() argument 807 java.nio.IntBuffer textures in glGenTextures() argument
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D | GLErrorWrapper.java | 207 public void glDeleteTextures(int n, int[] textures, int offset) { in glDeleteTextures() argument 209 mgl.glDeleteTextures(n, textures, offset); in glDeleteTextures() 213 public void glDeleteTextures(int n, IntBuffer textures) { in glDeleteTextures() argument 215 mgl.glDeleteTextures(n, textures); in glDeleteTextures() 347 public void glGenTextures(int n, int[] textures, int offset) { in glGenTextures() argument 349 mgl.glGenTextures(n, textures, offset); in glGenTextures() 353 public void glGenTextures(int n, IntBuffer textures) { in glGenTextures() argument 355 mgl.glGenTextures(n, textures); in glGenTextures()
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/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
D | glspec-checks | 4 glDeleteTextures check textures n 8 glGenTextures check textures n
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/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
D | ImageFlipRenderThread.java | 207 int[] textures = new int[1]; in loadTexture() local 210 glGenTextures(1, textures, 0); in loadTexture() 213 int texture = textures[0]; in loadTexture()
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 88 Allocation *a = mRSProgram->mHal.state.textures[ct]; in getExistingState() 199 Allocation *a = mRSProgram->mHal.state.textures[ct]; in appendTextures() 487 if (!mRSProgram->mHal.state.textures[ct]) { in setupTextures() 493 DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv; in setupTextures() 506 mRSProgram->mHal.state.textures[ct]); in setupTextures()
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/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 745 GLuint *textures = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 768 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 772 (GLuint *)textures in android_glDeleteTextures__I_3II() 795 GLuint *textures = (GLuint *) 0; in android_glDeleteTextures__ILjava_nio_IntBuffer_2() local 803 …textures = (GLuint *)getPointer(_env, textures_buf, (jarray*)&_array, &_remaining, &_bufferOffset); in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 810 if (textures == NULL) { in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 812 textures = (GLuint *) (_texturesBase + _bufferOffset); in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 816 (GLuint *)textures in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 821 _env->ReleaseIntArrayElements(_array, (jint*)textures, JNI_ABORT); in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 1266 GLuint *textures = (GLuint *) 0; in android_glGenTextures__I_3II() local [all …]
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 288 int[] textures = new int[1]; in onSurfaceCreated() local 289 GLES20.glGenTextures(1, textures, 0); in onSurfaceCreated() 291 mTextureID = textures[0]; in onSurfaceCreated()
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 552 int[] textures = new int[1]; in onSurfaceCreated() local 553 GLES20.glGenTextures(1, textures, 0); in onSurfaceCreated() 555 mTextureID = textures[0]; in onSurfaceCreated()
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/frameworks/base/tools/aapt2/configuration/ |
D | ConfigurationParser.h | 116 std::vector<GlTexture> textures; member
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