Searched refs:textures_base (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 743 GLuint *textures_base = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 766 textures_base = (GLuint *) in android_glDeleteTextures__I_3II() 768 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 776 if (textures_base) { in android_glDeleteTextures__I_3II() 777 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glDeleteTextures__I_3II() 1264 GLuint *textures_base = (GLuint *) 0; in android_glGenTextures__I_3II() local 1287 textures_base = (GLuint *) in android_glGenTextures__I_3II() 1289 textures = textures_base + offset; in android_glGenTextures__I_3II() 1297 if (textures_base) { in android_glGenTextures__I_3II() 1298 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glGenTextures__I_3II()
|
D | android_opengl_GLES20.cpp | 1175 GLuint *textures_base = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 1198 textures_base = (GLuint *) in android_glDeleteTextures__I_3II() 1200 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 1208 if (textures_base) { in android_glDeleteTextures__I_3II() 1209 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glDeleteTextures__I_3II() 1748 GLuint *textures_base = (GLuint *) 0; in android_glGenTextures__I_3II() local 1771 textures_base = (GLuint *) in android_glGenTextures__I_3II() 1773 textures = textures_base + offset; in android_glGenTextures__I_3II() 1781 if (textures_base) { in android_glGenTextures__I_3II() 1782 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glGenTextures__I_3II()
|
D | com_google_android_gles_jni_GLImpl.cpp | 527 GLuint *textures_base = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 550 textures_base = (GLuint *) in android_glDeleteTextures__I_3II() 552 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 560 if (textures_base) { in android_glDeleteTextures__I_3II() 561 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glDeleteTextures__I_3II() 1104 GLuint *textures_base = (GLuint *) 0; in android_glGenTextures__I_3II() local 1127 textures_base = (GLuint *) in android_glGenTextures__I_3II() 1129 textures = textures_base + offset; in android_glGenTextures__I_3II() 1137 if (textures_base) { in android_glGenTextures__I_3II() 1138 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glGenTextures__I_3II()
|