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/frameworks/av/services/audioflinger/
DAudioFlinger.cpp3578 const Vector<sp<IAfEffectChain>> threadChains = t->getEffectChains_l(); in purgeStaleEffects_l() local
3579 for (size_t j = 0; j < threadChains.size(); j++) { in purgeStaleEffects_l()
3580 sp<IAfEffectChain> ec = threadChains[j]; in purgeStaleEffects_l()
3590 const Vector<sp<IAfEffectChain>> threadChains = t->getEffectChains_l(); in purgeStaleEffects_l() local
3591 for (size_t j = 0; j < threadChains.size(); j++) { in purgeStaleEffects_l()
3592 sp<IAfEffectChain> ec = threadChains[j]; in purgeStaleEffects_l()
3600 const Vector<sp<IAfEffectChain>> threadChains = t->getEffectChains_l(); in purgeStaleEffects_l() local
3601 for (size_t j = 0; j < threadChains.size(); j++) { in purgeStaleEffects_l()
3602 sp<IAfEffectChain> ec = threadChains[j]; in purgeStaleEffects_l()