Searched refs:timeAfter (Results 1 – 3 of 3) sorted by relevance
156 nsecs_t timeAfter = systemTime(); in primeCache() local157 float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6; in primeCache()
557 const nsecs_t timeAfter = systemTime(); in init() local558 const float initTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6; in init()
805 const nsecs_t timeAfter = systemTime(); in primeShaderCache() local806 const float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6; in primeShaderCache()