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/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.cpp836 TimeStatsHelper::TimelineStats& timelineStats = mTimeStats.stats[timelineKey]; in incrementJankyFrames() local
838 updateJankPayload<TimeStatsHelper::TimelineStats>(timelineStats, info.reasons); in incrementJankyFrames()
841 if (!timelineStats.stats.count(layerKey)) { in incrementJankyFrames()
843 timelineStats.stats[layerKey].displayRefreshRateBucket = refreshRateBucket; in incrementJankyFrames()
844 timelineStats.stats[layerKey].renderRateBucket = renderRateBucket; in incrementJankyFrames()
845 timelineStats.stats[layerKey].uid = info.uid; in incrementJankyFrames()
846 timelineStats.stats[layerKey].layerName = kDefaultLayerName; in incrementJankyFrames()
847 timelineStats.stats[layerKey].gameMode = kDefaultGameMode; in incrementJankyFrames()
850 TimeStatsHelper::TimeStatsLayer& timeStatsLayer = timelineStats.stats[layerKey]; in incrementJankyFrames()
857 timelineStats.displayDeadlineDeltas.insert(toMs(info.displayDeadlineDelta)); in incrementJankyFrames()
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