Searched refs:toConnection (Results 1 – 1 of 1) sorted by relevance
5764 std::shared_ptr<Connection> toConnection = getConnectionLocked(toToken); in transferTouchGesture() local5765 if (fromConnection != nullptr && toConnection != nullptr) { in transferTouchGesture()5766 fromConnection->inputState.mergePointerStateTo(toConnection->inputState); in transferTouchGesture()5780 synthesizePointerDownEventsForConnectionLocked(downTimeInTarget, toConnection, in transferTouchGesture()7179 std::shared_ptr<Connection> toConnection = in transferWallpaperTouch() local7181 toConnection->inputState.mergePointerStateTo(wallpaperConnection->inputState); in transferWallpaperTouch()