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Searched refs:toConnection (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp5764 std::shared_ptr<Connection> toConnection = getConnectionLocked(toToken); in transferTouchGesture() local
5765 if (fromConnection != nullptr && toConnection != nullptr) { in transferTouchGesture()
5766 fromConnection->inputState.mergePointerStateTo(toConnection->inputState); in transferTouchGesture()
5780 synthesizePointerDownEventsForConnectionLocked(downTimeInTarget, toConnection, in transferTouchGesture()
7179 std::shared_ptr<Connection> toConnection = in transferWallpaperTouch() local
7181 toConnection->inputState.mergePointerStateTo(wallpaperConnection->inputState); in transferWallpaperTouch()