Searched refs:topLineX (Results 1 – 1 of 1) sorted by relevance
279 float topLineX = mTopLineView.getX(); in onTouch() local281 if (mTopLineView.onTouchUp(x - topLineX, y - topLineY, in onTouch()282 mDownX - topLineX, mDownY - topLineY)) { in onTouch()306 float topLineX = x - mTopLineView.getX(); in isInside() local308 return mTopLineView.isInTouchRect(topLineX, topLineY); in isInside()