Home
last modified time | relevance | path

Searched refs:transformToDisplayInverse (Results 1 – 12 of 12) sorted by relevance

/frameworks/native/libs/gui/
DLayerState.cpp72 transformToDisplayInverse(false), in layer_state_t()
123 SAFE_PARCEL(output.writeBool, transformToDisplayInverse); in write()
233 SAFE_PARCEL(input.readBool, &transformToDisplayInverse); in read()
574 transformToDisplayInverse = other.transformToDisplayInverse; in merge()
753 CHECK_DIFF(diff, eTransformToDisplayInverseChanged, other, transformToDisplayInverse); in diff()
DSurface.cpp1098 if (mStickyTransform == 0 && !transformToDisplayInverse()) { in onBufferQueuedLocked()
1857 bool Surface::transformToDisplayInverse() const { in transformToDisplayInverse() function in android::Surface
1896 if (mStickyTransform == 0 && !transformToDisplayInverse()) { in connect()
2202 if (transformToDisplayInverse()) { in setBuffersTransform()
DSurfaceComposerClient.cpp1657 bool transformToDisplayInverse) { in setTransformToDisplayInverse() argument
1664 s->transformToDisplayInverse = transformToDisplayInverse; in setTransformToDisplayInverse()
/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.cpp100 transformToDisplayInverse = false; in RequestedLayerState()
356 if (transformToDisplayInverse) { in getUnrotatedBufferSize()
463 if (transformToDisplayInverse) { in getBufferSize()
DLayerSnapshot.cpp374 geomBufferUsesDisplayInverseTransform = requested.transformToDisplayInverse; in merge()
/frameworks/native/libs/gui/include/gui/
DLayerState.h328 bool transformToDisplayInverse; member
DSurface.h545 bool transformToDisplayInverse() const;
DSurfaceComposerClient.h567 bool transformToDisplayInverse);
/frameworks/native/services/surfaceflinger/
DLayer.cpp179 mDrawingState.transformToDisplayInverse = false; in Layer()
3003 bool Layer::setTransformToDisplayInverse(bool transformToDisplayInverse) { in setTransformToDisplayInverse() argument
3004 if (mDrawingState.transformToDisplayInverse == transformToDisplayInverse) return false; in setTransformToDisplayInverse()
3006 mDrawingState.transformToDisplayInverse = transformToDisplayInverse; in setTransformToDisplayInverse()
3069 if (mDrawingState.transformToDisplayInverse) { in updateGeometry()
3671 mBufferInfo.mTransformToDisplayInverse = mDrawingState.transformToDisplayInverse; in gatherBufferInfo()
3848 if (mDrawingState.transformToDisplayInverse != s.transformToDisplayInverse) { in isSimpleBufferUpdate()
DLayer.h152 bool transformToDisplayInverse; member
DSurfaceFlinger.cpp5643 if (layer->setTransformToDisplayInverse(s.transformToDisplayInverse)) in setClientStateLocked()
5909 if (layer->setTransformToDisplayInverse(s.transformToDisplayInverse)) in updateLayerCallbacksAndStats()
/frameworks/native/services/surfaceflinger/Tracing/
DTransactionProtoParser.cpp147 proto.set_transform_to_display_inverse(layer.transformToDisplayInverse); in toProto()
418 layer.transformToDisplayInverse = proto.transform_to_display_inverse(); in fromProto()