Searched refs:unpause (Results 1 – 7 of 7) sorted by relevance
70 fun unpause( in unpause() method
150 fakeSceneDataSource.unpause(expectedScene = Scenes.Shade) in <lambda>()207 fakeSceneDataSource.unpause(expectedScene = Scenes.QuickSettings) in <lambda>()
809 fakeSceneDataSource.unpause(expectedScene = Scenes.Bouncer) in <lambda>()833 fakeSceneDataSource.unpause(expectedScene = Scenes.Gone) in <lambda>()853 fakeSceneDataSource.unpause(expectedScene = Scenes.Bouncer) in <lambda>()875 fakeSceneDataSource.unpause(expectedScene = Scenes.Gone) in <lambda>()894 fakeSceneDataSource.unpause(expectedScene = Scenes.Lockscreen) in <lambda>()915 fakeSceneDataSource.unpause(expectedScene = Scenes.Gone) in <lambda>()
145 fakeSceneDataSource.unpause(expectedScene = Scenes.Shade) in <lambda>()161 fakeSceneDataSource.unpause(expectedScene = Scenes.Gone) in <lambda>()452 fakeSceneDataSource.unpause(expectedScene = sceneKey) in <lambda>()924 fakeSceneDataSource.unpause(expectedScene = Scenes.Shade) in <lambda>()943 fakeSceneDataSource.unpause(expectedScene = Scenes.Gone) in <lambda>()
702 bool unpause = false; in IEngine_CreateOutputMix() local705 unpause = true; in IEngine_CreateOutputMix()711 if (unpause) { in IEngine_CreateOutputMix()
172 void unpause() { in unpause() function in android::scheduler::PausingCallback387 cb.unpause(); in TEST_F()412 cb.unpause(); in TEST_F()
579 fakeSceneDataSource.unpause(force = true) in <lambda>()