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Searched refs:wasLimited (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp174 bool wasLimited = false; in limitSizeInternal() local
179 wasLimited = true; in limitSizeInternal()
185 wasLimited = true; in limitSizeInternal()
187 ALOGI_IF(wasLimited, "Framebuffer size has been limited to [%dx%d] from [%dx%d]", in limitSizeInternal()
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp489 bool wasLimited = false; in limitSurfaceSize() local
494 wasLimited = true; in limitSurfaceSize()
499 wasLimited = true; in limitSurfaceSize()
501 SLOGV_IF(wasLimited, "Surface size has been limited to [%dx%d] from [%dx%d]", in limitSurfaceSize()