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Searched refs:windowOccludesTouchAt (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp605 bool windowOccludesTouchAt(const WindowInfo& windowInfo, ui::LogicalDisplayId displayId, float x, in windowOccludesTouchAt() function
3154 windowOccludesTouchAt(*otherInfo, displayId, x, y, getTransformLocked(displayId)) && in computeTouchOcclusionInfoLocked()
3233 windowOccludesTouchAt(*otherInfo, displayId, x, y, getTransformLocked(displayId))) { in isWindowObscuredAtPointLocked()