Searched refs:workBundle (Results 1 – 10 of 10) sorted by relevance
/frameworks/av/media/codec2/hal/aidl/include/codec2/aidl/ |
D | Component.h | 65 ::ndk::ScopedAStatus queue(const WorkBundle& workBundle) override; 66 ::ndk::ScopedAStatus flush(WorkBundle *workBundle) override;
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/frameworks/av/media/codec2/hal/hidl/1.2/utils/ |
D | Component.cpp | 113 WorkBundle workBundle; in onWorkDone_nb() local 117 if (!objcpy(&workBundle, c2workItems, strongComponent ? in onWorkDone_nb() 124 Return<void> transStatus = listener->onWorkDone(workBundle); in onWorkDone_nb() 191 virtual Return<Status> queue(const WorkBundle& workBundle) override { in queue() 192 return mComponent->queue(workBundle); in queue() 290 Return<Status> Component::queue(const WorkBundle& workBundle) { in queue() argument 293 if (!objcpy(&c2works, workBundle)) { in queue()
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/frameworks/av/media/codec2/hal/hidl/1.0/utils/ |
D | Component.cpp | 111 WorkBundle workBundle; in onWorkDone_nb() local 115 if (!objcpy(&workBundle, c2workItems, strongComponent ? in onWorkDone_nb() 122 Return<void> transStatus = listener->onWorkDone(workBundle); in onWorkDone_nb() 189 virtual Return<Status> queue(const WorkBundle& workBundle) override { in queue() 190 return mComponent->queue(workBundle); in queue() 288 Return<Status> Component::queue(const WorkBundle& workBundle) { in queue() argument 290 if (!objcpy(&c2works, workBundle)) { in queue()
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D | InputSurfaceConnection.cpp | 415 WorkBundle workBundle; in queueToSink() local 416 if (!objcpy(&workBundle, *items, nullptr)) { in queueToSink() 420 Return<Status> transStatus = mSink->queue(workBundle); in queueToSink()
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/frameworks/av/media/codec2/hal/hidl/1.1/utils/ |
D | Component.cpp | 115 WorkBundle workBundle; in onWorkDone_nb() local 119 if (!objcpy(&workBundle, c2workItems, strongComponent ? in onWorkDone_nb() 126 Return<void> transStatus = listener->onWorkDone(workBundle); in onWorkDone_nb() 193 virtual Return<Status> queue(const WorkBundle& workBundle) override { in queue() 194 return mComponent->queue(workBundle); in queue() 292 Return<Status> Component::queue(const WorkBundle& workBundle) { in queue() argument 295 if (!objcpy(&c2works, workBundle)) { in queue()
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/frameworks/av/media/codec2/hal/aidl/ |
D | Component.cpp | 117 WorkBundle workBundle; in onWorkDone_nb() local 120 if (!ToAidl(&workBundle, c2workItems, strongComponent ? in onWorkDone_nb() 126 ScopedAStatus transStatus = listener->onWorkDone(workBundle); in onWorkDone_nb() 219 ScopedAStatus Component::queue(const WorkBundle& workBundle) { in queue() argument 222 if (!FromAidl(&c2works, workBundle)) { in queue()
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/frameworks/av/media/codec2/hal/client/ |
D | client.cpp | 847 virtual Return<void> onWorkDone(const c2_hidl::WorkBundle& workBundle) override { in onWorkDone() 849 if (!c2_hidl::utils::objcpy(&workItems, workBundle)) { in onWorkDone() 944 virtual ::ndk::ScopedAStatus onWorkDone(const c2_aidl::WorkBundle& workBundle) override { in onWorkDone() 946 if (!c2_aidl::utils::FromAidl(&workItems, workBundle)) { in onWorkDone() 2164 c2_aidl::WorkBundle workBundle; in queue() local 2165 if (!c2_aidl::utils::ToAidl(&workBundle, *items, mAidlBufferPoolSender.get())) { in queue() 2169 ::ndk::ScopedAStatus transStatus = mAidlBase->queue(workBundle); in queue() 2172 c2_hidl::WorkBundle workBundle; in queue() local 2173 if (!c2_hidl::utils::objcpy(&workBundle, *items, mHidlBufferPoolSender.get())) { in queue() 2177 Return<c2_hidl::Status> transStatus = mHidlBase1_0->queue(workBundle); in queue() [all …]
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/frameworks/av/media/codec2/hal/hidl/1.0/utils/include/codec2/hidl/1.0/ |
D | Component.h | 82 virtual Return<Status> queue(const WorkBundle& workBundle) override;
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/frameworks/av/media/codec2/hal/hidl/1.1/utils/include/codec2/hidl/1.1/ |
D | Component.h | 85 virtual Return<Status> queue(const WorkBundle& workBundle) override;
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/frameworks/av/media/codec2/hal/hidl/1.2/utils/include/codec2/hidl/1.2/ |
D | Component.h | 85 virtual Return<Status> queue(const WorkBundle& workBundle) override;
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