Searched refs:xInner (Results 1 – 1 of 1) sorted by relevance
359 float xInner[4] = {bounds.left + umbraInset, bounds.right - umbraInset, in fillInRRectVerts() local396 position[vertexCount] = vec2(xInner[i], yInner[i]); in fillInRRectVerts()422 position[vertexCount] = vec2(xInner[i], yOuter[i]); in fillInRRectVerts()