Searched refs:yCenter (Results 1 – 2 of 2) sorted by relevance
884 private static void calculatePositions(Paint paint, float radius, float xCenter, float yCenter, in calculatePositions() argument888 yCenter -= (paint.descent() + paint.ascent()) / 2; in calculatePositions()892 y[i] = yCenter - radius * SIN_30[i]; in calculatePositions()1354 final float yCenter = mYCenter - centerRadius * (float) Math.cos(radians); in getBoundsForVirtualView() local1356 bounds.set((int) (xCenter - radius), (int) (yCenter - radius), in getBoundsForVirtualView()1357 (int) (xCenter + radius), (int) (yCenter + radius)); in getBoundsForVirtualView()
579 float yCenter = MathUtils.lerp( in createScreenshotDropInAnimation()581 mScreenshotPreview.setY(yCenter - mScreenshotPreview.getHeight() / 2f); in createScreenshotDropInAnimation()