Searched refs:yDistance (Results 1 – 2 of 2) sorted by relevance
339 int yDistance = mYTrans + mYTransOffset * i; in animate() local341 yDistance - (yDistance * standardProgress)); in animate()
758 final float yDistance; in distance() local760 yDistance = 0f; in distance()762 yDistance = rect.top - y; in distance()764 yDistance = y - rect.bottom; in distance()767 return xDistance * xDistance + yDistance * yDistance; in distance()