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Searched refs:yOuter (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLSkiaShadowPort.cpp368 float yOuter[4] = {bounds.top, bounds.top, bounds.bottom, bounds.bottom}; in fillInRRectVerts() local
412 position[vertexCount] = vec2(xOuter[i], yOuter[i]); in fillInRRectVerts()
417 position[vertexCount] = vec2(xMid[i], yOuter[i]); in fillInRRectVerts()
422 position[vertexCount] = vec2(xInner[i], yOuter[i]); in fillInRRectVerts()