Searched refs:AccessFlagBits2 (Results 1 – 4 of 4) sorted by relevance
950 if ( value & AccessFlagBits2::eIndirectCommandRead ) result += "IndirectCommandRead | "; in to_string()951 if ( value & AccessFlagBits2::eIndexRead ) result += "IndexRead | "; in to_string()952 if ( value & AccessFlagBits2::eVertexAttributeRead ) result += "VertexAttributeRead | "; in to_string()953 if ( value & AccessFlagBits2::eUniformRead ) result += "UniformRead | "; in to_string()954 if ( value & AccessFlagBits2::eInputAttachmentRead ) result += "InputAttachmentRead | "; in to_string()955 if ( value & AccessFlagBits2::eShaderRead ) result += "ShaderRead | "; in to_string()956 if ( value & AccessFlagBits2::eShaderWrite ) result += "ShaderWrite | "; in to_string()957 if ( value & AccessFlagBits2::eColorAttachmentRead ) result += "ColorAttachmentRead | "; in to_string()958 if ( value & AccessFlagBits2::eColorAttachmentWrite ) result += "ColorAttachmentWrite | "; in to_string()959 …if ( value & AccessFlagBits2::eDepthStencilAttachmentRead ) result += "DepthStencilAttachmentRead … in to_string()[all …]
1196 if ( value & AccessFlagBits2::eIndirectCommandRead ) result += "IndirectCommandRead | "; in to_string()1197 if ( value & AccessFlagBits2::eIndexRead ) result += "IndexRead | "; in to_string()1198 if ( value & AccessFlagBits2::eVertexAttributeRead ) result += "VertexAttributeRead | "; in to_string()1199 if ( value & AccessFlagBits2::eUniformRead ) result += "UniformRead | "; in to_string()1200 if ( value & AccessFlagBits2::eInputAttachmentRead ) result += "InputAttachmentRead | "; in to_string()1201 if ( value & AccessFlagBits2::eShaderRead ) result += "ShaderRead | "; in to_string()1202 if ( value & AccessFlagBits2::eShaderWrite ) result += "ShaderWrite | "; in to_string()1203 if ( value & AccessFlagBits2::eColorAttachmentRead ) result += "ColorAttachmentRead | "; in to_string()1204 if ( value & AccessFlagBits2::eColorAttachmentWrite ) result += "ColorAttachmentWrite | "; in to_string()1205 …if ( value & AccessFlagBits2::eDepthStencilAttachmentRead ) result += "DepthStencilAttachmentRead … in to_string()[all …]
3068 enum class AccessFlagBits2 : VkAccessFlags2 enum3106 using AccessFlagBits2KHR = AccessFlagBits2;3108 using AccessFlags2 = Flags<AccessFlagBits2>;3112 template <> struct FlagTraits<AccessFlagBits2>3116 AccessFlagBits2::eNone3117 | AccessFlagBits2::eIndirectCommandRead3118 | AccessFlagBits2::eIndexRead3119 | AccessFlagBits2::eVertexAttributeRead3120 | AccessFlagBits2::eUniformRead3121 | AccessFlagBits2::eInputAttachmentRead[all …]
4419 enum class AccessFlagBits2 : VkAccessFlags2 enum4470 using AccessFlagBits2KHR = AccessFlagBits2;4472 using AccessFlags2 = Flags<AccessFlagBits2>;4476 template <> struct FlagTraits<AccessFlagBits2>4480 AccessFlagBits2::eNone4481 | AccessFlagBits2::eIndirectCommandRead4482 | AccessFlagBits2::eIndexRead4483 | AccessFlagBits2::eVertexAttributeRead4484 | AccessFlagBits2::eUniformRead4485 | AccessFlagBits2::eInputAttachmentRead[all …]