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Searched refs:BOUND_MEMORY (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/vulkan/
DVkReconstruction.h49 enum HandleState { BEGIN = 0, CREATED = 0, BOUND_MEMORY = 1, HANDLE_STATE_COUNT }; enumerator
DVkDecoderSnapshot.cpp266 VkReconstruction::BOUND_MEMORY); in vkBindBufferMemory()
269 VkReconstruction::BOUND_MEMORY); in vkBindBufferMemory()
275 VkReconstruction::BOUND_MEMORY); in vkBindBufferMemory()
286 VkReconstruction::BOUND_MEMORY); in vkBindImageMemory()
289 VkReconstruction::BOUND_MEMORY); in vkBindImageMemory()
295 VkReconstruction::BOUND_MEMORY); in vkBindImageMemory()
531 VkReconstruction::CREATED, VkReconstruction::BOUND_MEMORY); in vkCreateImageView()