Searched refs:GLVal (Results 1 – 2 of 2) sorted by relevance
217 union GLVal { union226 GLVal val;238 GLVal mMultiTexCoord[kMaxTextureUnits] = {};
151 android::base::loadBufferPtr<GLVal>(stream, mMultiTexCoord); in GLEScmContext()275 android::base::saveBuffer<GLVal>(stream, mMultiTexCoord, kMaxTextureUnits); in onSave()