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Searched refs:GL_FUNC_ADD (Results 1 – 23 of 23) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLESvalidate.cpp137 return mode == GL_FUNC_ADD || in blendEquationMode()
/hardware/google/gfxstream/host/tests/
DGLSnapshotTesting.h72 static const GLenum kGLES2BlendEquations[] = {GL_FUNC_ADD, GL_FUNC_SUBTRACT,
DGLSnapshotPixelOperations_unittest.cpp281 setExpectedValues(GL_FUNC_ADD, GetParam()); in TEST_P()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h137 GLenum blendEquationRgb = GL_FUNC_ADD;
138 GLenum blendEquationAlpha = GL_FUNC_ADD;
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Validate.cpp288 case GL_FUNC_ADD: in blendEquationMode()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.cpp1386 case GL_FUNC_ADD: in allowedBlendEquation()
/hardware/google/gfxstream/include/GLES2/
Dgl2.h105 #define GL_FUNC_ADD 0x8006 macro
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2.h86 #define GL_FUNC_ADD 0x8006 macro
/hardware/google/gfxstream/common/opengl/include/GLES2/
Dgl2.h86 #define GL_FUNC_ADD 0x8006 macro
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h99 #define GL_FUNC_ADD 0x8006 macro
Dgl31.h99 #define GL_FUNC_ADD 0x8006 macro
/hardware/google/gfxstream/include/GLES3/
Dgl3.h99 #define GL_FUNC_ADD 0x8006 macro
Dgl31.h99 #define GL_FUNC_ADD 0x8006 macro
Dgl32.h86 #define GL_FUNC_ADD 0x8006 macro
/hardware/google/gfxstream/guest/mesa/include/GL/
Dgl.h1587 #define GL_FUNC_ADD 0x8006 macro
Dglcorearb.h569 #define GL_FUNC_ADD 0x8006 macro
Dglext.h345 #define GL_FUNC_ADD 0x8006 macro
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h86 #define GL_FUNC_ADD 0x8006 macro
Dgl31.h86 #define GL_FUNC_ADD 0x8006 macro
Dgl32.h86 #define GL_FUNC_ADD 0x8006 macro
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dgl.h1625 #define GL_FUNC_ADD 0x8006 macro
Dglext.h106 #define GL_FUNC_ADD 0x8006 macro
/hardware/google/gfxstream/include/GL/
DGLcorearb.h581 #define GL_FUNC_ADD 0x8006 macro