Searched refs:GL_MAX_COLOR_ATTACHMENTS (Results 1 – 16 of 16) sorted by relevance
682 … m_gles2_iface->getIntegerv(GL_MAX_COLOR_ATTACHMENTS, &m_hostDriverCaps.max_color_attachments); in getHostDriverCaps()
577 case GL_MAX_COLOR_ATTACHMENTS: in glUtilsParamSize()
635 glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); in glInvalidateFramebuffer()660 glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); in glInvalidateSubFramebuffer()
692 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF macro
823 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF macro
958 case GL_MAX_COLOR_ATTACHMENTS: in s_glGetIntegerv()1067 case GL_MAX_COLOR_ATTACHMENTS: in s_glGetFloatv()1131 case GL_MAX_COLOR_ATTACHMENTS: in s_glGetBooleanv()6142 ctx->glGetIntegerv(ctx, GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); in s_glInvalidateFramebuffer()6159 ctx->glGetIntegerv(ctx, GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); in s_glInvalidateSubFramebuffer()
1144 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF macro
1127 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF macro
1009 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF macro
1975 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF macro