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Searched refs:GL_RENDERER (Results 1 – 25 of 31) sorted by relevance

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/hardware/google/gfxstream/guest/GLESv1/
Dgl.cpp151 case GL_RENDERER: in my_glGetString()
/hardware/google/gfxstream/guest/GLESv2/
Dgl2.cpp157 case GL_RENDERER: in my_glGetString()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLDispatch.cpp225 const char* glString = reinterpret_cast<const char*>(glGetString(GL_RENDERER)); in dispatchFuncs()
/hardware/google/gfxstream/host/tests/
DGLSnapshotRenderbuffers_unittest.cpp121 = reinterpret_cast<const char*>(gl->glGetString(GL_RENDERER)); in TEST_F()
/hardware/google/gfxstream/common/detector/
DGraphicsDetectorGl.cpp84 const GLubyte* gles_renderer = gles.glGetString(GL_RENDERER); in GetGlesContextAvailability()
/hardware/google/gfxstream/host/gl/
DEmulationGl.cpp441 emulationGl->mGlesRenderer = (const char*)s_gles2.glGetString(GL_RENDERER); in create()
/hardware/google/gfxstream/common/opengl/include/GLES/
Dgl.h402 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/guest/mesa/include/GLES/
Dgl.h284 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Context.cpp78 (const char*)dispatcher().glGetString(GL_RENDERER), in init()
/hardware/google/gfxstream/include/GLES/
Dgl.h402 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/guest/egl/
Degl.cpp1009 #define GL_RENDERER 0x1F01 in getGLString() macro
1021 case GL_RENDERER: in getGLString()
/hardware/google/gfxstream/guest/GLESv1_enc/
DGLEncoder.cpp255 case GL_RENDERER: in s_glGetString()
/hardware/google/gfxstream/include/GLES2/
Dgl2.h255 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2.h236 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/common/opengl/include/GLES2/
Dgl2.h236 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h249 #define GL_RENDERER 0x1F01 macro
Dgl31.h249 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/include/GLES3/
Dgl3.h249 #define GL_RENDERER 0x1F01 macro
Dgl31.h249 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp630 name != GL_RENDERER && in s_glGetString()
639 case GL_RENDERER: in s_glGetString()
4926 name != GL_RENDERER && in s_glGetStringi()
4934 name == GL_RENDERER || in s_glGetStringi()
4950 case GL_RENDERER: in s_glGetStringi()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp81 (const char*)dispatcher().glGetString(GL_RENDERER), in initGlobal()
/hardware/google/gfxstream/guest/mesa/include/GL/
Dgl.h649 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h236 #define GL_RENDERER 0x1F01 macro
Dgl31.h236 #define GL_RENDERER 0x1F01 macro
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dgl.h687 #define GL_RENDERER 0x1F01 macro

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