Searched refs:GL_RGB10_A2UI (Results 1 – 16 of 16) sorted by relevance
87 COLOR_BITS_CASE(GL_RGB10_A2UI, 10, 10, 10, 2) in glFormatToChannelBits()203 case GL_RGB10_A2UI: in baseFormatOfInternalFormat()300 case GL_RGB10_A2UI: in accurateTypeOfInternalFormat()
67 f(GL_RGB10_A2UI) \191 f(GL_RGB10_A2UI) \255 f(GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV) \461 case GL_RGB10_A2UI: in rboFormat()1002 case GL_RGB10_A2UI: in filterableTexFormat()1024 case GL_RGB10_A2UI: in colorRenderableFormat()
108 f(GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV) \593 case GL_RGB10_A2UI: in pixelItnlFrmt()
1145 case GL_RGB10_A2UI: in colorRenderableFormat()
799 #define GL_RGB10_A2UI 0x906F macro
946 #define GL_RGB10_A2UI 0x906F macro
1651 #define GL_RGB10_A2UI 0x906F macro
1597 #define GL_RGB10_A2UI 0x906F macro
1485 #define GL_RGB10_A2UI 0x906F macro
2284 #define GL_RGB10_A2UI 0x906F macro