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Searched refs:GL_RGB8I (Results 1 – 18 of 18) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLutils.cpp97 COLOR_BITS_CASE(GL_RGB8I, 8, 8, 8, 0) in glFormatToChannelBits()
185 case GL_RGB8I: in baseFormatOfInternalFormat()
249 case GL_RGB8I: in accurateTypeOfInternalFormat()
DTextureUtils.cpp786 case GL_RGB8I: in isIntegerInternalFormat()
943 case GL_RGB8I: in s_computePixelSize()
DSaveableTexture.cpp98 case GL_RGB8I: in s_computePixelSize()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Validate.cpp89 f(GL_RGB8I, GL_RGB_INTEGER, GL_BYTE) \
580 case GL_RGB8I: in pixelItnlFrmt()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.cpp52 f(GL_RGB8I) \
184 f(GL_RGB8I) \
236 f(GL_RGB8I, GL_RGB_INTEGER, GL_BYTE) \
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLESTextureUtils.cpp70 case GL_RGB8I: in computePixelSize()
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h647 #define GL_RGB8I 0x8D8F macro
Dgl31.h647 #define GL_RGB8I 0x8D8F macro
/hardware/google/gfxstream/include/GLES3/
Dgl3.h647 #define GL_RGB8I 0x8D8F macro
Dgl31.h647 #define GL_RGB8I 0x8D8F macro
Dgl32.h778 #define GL_RGB8I 0x8D8F macro
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h778 #define GL_RGB8I 0x8D8F macro
Dgl31.h778 #define GL_RGB8I 0x8D8F macro
Dgl32.h778 #define GL_RGB8I 0x8D8F macro
/hardware/google/gfxstream/include/GL/
DGLcorearb.h1065 #define GL_RGB8I 0x8D8F macro
/hardware/google/gfxstream/guest/mesa/include/GL/
Dglcorearb.h1048 #define GL_RGB8I 0x8D8F macro
Dglext.h930 #define GL_RGB8I 0x8D8F macro
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dglext.h551 #define GL_RGB8I 0x8D8F macro