/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotMultisampling_unittest.cpp | 37 EXPECT_TRUE(compareGlobalGlFloat(gl, GL_SAMPLE_COVERAGE_VALUE, in stateCheck()
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/hardware/google/gfxstream/host/apigen-codec-common/ |
D | glUtils.cpp | 240 case GL_SAMPLE_COVERAGE_VALUE: in glUtilsParamSize()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | glUtils.cpp | 681 case GL_SAMPLE_COVERAGE_VALUE: in glUtilsParamSize()
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/hardware/google/gfxstream/common/opengl/include/GLES/ |
D | gl.h | 273 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/guest/mesa/include/GLES/ |
D | gl.h | 215 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/include/GLES/ |
D | gl.h | 273 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2.h | 194 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2.h | 175 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2.h | 175 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 188 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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D | gl31.h | 188 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 188 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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D | gl31.h | 188 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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D | gl32.h | 175 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/guest/mesa/include/GL/ |
D | gl.h | 1776 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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D | glcorearb.h | 503 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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D | glext.h | 145 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 175 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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D | gl31.h | 175 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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D | gl32.h | 175 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl.h | 1816 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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D | glext.h | 218 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/hardware/google/gfxstream/include/GL/ |
D | GLcorearb.h | 521 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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