Searched refs:GL_TEXTURE_GEN_STR_OES (Results 1 – 8 of 8) sorted by relevance
256 return (coord == GL_TEXTURE_GEN_STR_OES && pname == GL_TEXTURE_GEN_MODE_OES); in texGen()
886 if (cap==GL_TEXTURE_GEN_STR_OES) { in enable()902 if (cap==GL_TEXTURE_GEN_STR_OES) { in disable()1092 if (coord == GL_TEXTURE_GEN_STR_OES) { in texGenf()1109 if (coord == GL_TEXTURE_GEN_STR_OES) { in texGenfv()1126 if (coord == GL_TEXTURE_GEN_STR_OES) { in texGeni()1143 if (coord == GL_TEXTURE_GEN_STR_OES) { in texGeniv()1159 if (coord == GL_TEXTURE_GEN_STR_OES) { in getTexGeniv()1182 if (coord == GL_TEXTURE_GEN_STR_OES) { in getTexGenfv()
534 case GL_TEXTURE_GEN_STR_OES: in enable()563 case GL_TEXTURE_GEN_STR_OES: in disable()
390 else if (cap==GL_TEXTURE_GEN_STR_OES) in glIsEnabled()1055 case GL_TEXTURE_GEN_STR_OES: in glGetBooleanv()1161 case GL_TEXTURE_GEN_STR_OES: in glGetFixedv()1206 case GL_TEXTURE_GEN_STR_OES: in glGetFloatv()1254 case GL_TEXTURE_GEN_STR_OES: in glGetIntegerv()2840 if (coord == GL_TEXTURE_GEN_STR_OES) { in glTexGenfOES()2853 if (coord == GL_TEXTURE_GEN_STR_OES) { in glTexGenfvOES()
209 #define GL_TEXTURE_GEN_STR_OES 0x8D60 macro
451 #define GL_TEXTURE_GEN_STR_OES 0x8D60 macro
212 #define GL_TEXTURE_GEN_STR_OES 0x8D60 macro
859 if (item.first==GL_TEXTURE_GEN_STR_OES) { in postLoadRestoreCtx()