/hardware/google/gfxstream/guest/GLESv1/ |
D | gl.cpp | 149 case GL_VERSION: in my_glGetString()
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/hardware/google/gfxstream/guest/GLESv2/ |
D | gl2.cpp | 155 case GL_VERSION: in my_glGetString()
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/hardware/google/gfxstream/common/detector/ |
D | GraphicsDetectorGl.cpp | 77 const GLubyte* gles_version = gles.glGetString(GL_VERSION); in GetGlesContextAvailability()
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 295 const auto versionString = (const char*)mGl->glGetString(GL_VERSION); in TEST_P() 302 const auto versionString = (const char*)mGl->glGetString(GL_VERSION); in TEST_P() 309 const auto versionString = (const char*)mGl->glGetString(GL_VERSION); in TEST_P()
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/hardware/google/gfxstream/host/gl/ |
D | EmulationGl.cpp | 442 emulationGl->mGlesVersion = (const char*)s_gles2.glGetString(GL_VERSION); in create()
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/hardware/google/gfxstream/common/opengl/include/GLES/ |
D | gl.h | 403 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/guest/mesa/include/GLES/ |
D | gl.h | 285 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Context.cpp | 79 (const char*)dispatcher().glGetString(GL_VERSION), in init()
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/hardware/google/gfxstream/include/GLES/ |
D | gl.h | 403 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/guest/egl/ |
D | egl.cpp | 1010 #define GL_VERSION 0x1F02 in getGLString() macro 1015 case GL_VERSION: in getGLString()
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/hardware/google/gfxstream/host/ |
D | RenderControl.cpp | 683 if (name == GL_VERSION) { in rcGetGLString()
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/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | GLEncoder.cpp | 258 case GL_VERSION: in s_glGetString()
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2.h | 256 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2.h | 237 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2.h | 237 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 250 #define GL_VERSION 0x1F02 macro
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D | gl31.h | 250 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 250 #define GL_VERSION 0x1F02 macro
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D | gl31.h | 250 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 631 name != GL_VERSION && in s_glGetString() 642 case GL_VERSION: in s_glGetString() 4927 name != GL_VERSION && in s_glGetStringi() 4935 name == GL_VERSION) && in s_glGetStringi() 4953 case GL_VERSION: in s_glGetStringi()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmContext.cpp | 82 (const char*)dispatcher().glGetString(GL_VERSION), in initGlobal()
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/hardware/google/gfxstream/guest/mesa/include/GL/ |
D | gl.h | 650 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 237 #define GL_VERSION 0x1F02 macro
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D | gl31.h | 237 #define GL_VERSION 0x1F02 macro
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl.h | 688 #define GL_VERSION 0x1F02 macro
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