Searched refs:INVALID_MATCH (Results 1 – 1 of 1) sorted by relevance
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GLESv2Validation.cpp | 640 #define INVALID_MATCH(x, y) \ in blitFramebufferFormat() macro 644 INVALID_MATCH(GL_FLOAT, GL_BYTE) in blitFramebufferFormat() 645 INVALID_MATCH(GL_FLOAT, GL_UNSIGNED_BYTE) in blitFramebufferFormat() 646 INVALID_MATCH(GL_FLOAT, GL_UNSIGNED_INT) in blitFramebufferFormat() 647 INVALID_MATCH(GL_FLOAT, GL_INT) in blitFramebufferFormat() 648 INVALID_MATCH(GL_INT, GL_UNSIGNED_BYTE); in blitFramebufferFormat() 649 INVALID_MATCH(GL_UNSIGNED_INT, GL_UNSIGNED_BYTE); in blitFramebufferFormat() 650 INVALID_MATCH(GL_INT, GL_BYTE); in blitFramebufferFormat() 651 INVALID_MATCH(GL_UNSIGNED_INT, GL_BYTE); in blitFramebufferFormat() 652 INVALID_MATCH(GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8); in blitFramebufferFormat()
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