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Searched refs:INVALID_MATCH (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.cpp640 #define INVALID_MATCH(x, y) \ in blitFramebufferFormat() macro
644 INVALID_MATCH(GL_FLOAT, GL_BYTE) in blitFramebufferFormat()
645 INVALID_MATCH(GL_FLOAT, GL_UNSIGNED_BYTE) in blitFramebufferFormat()
646 INVALID_MATCH(GL_FLOAT, GL_UNSIGNED_INT) in blitFramebufferFormat()
647 INVALID_MATCH(GL_FLOAT, GL_INT) in blitFramebufferFormat()
648 INVALID_MATCH(GL_INT, GL_UNSIGNED_BYTE); in blitFramebufferFormat()
649 INVALID_MATCH(GL_UNSIGNED_INT, GL_UNSIGNED_BYTE); in blitFramebufferFormat()
650 INVALID_MATCH(GL_INT, GL_BYTE); in blitFramebufferFormat()
651 INVALID_MATCH(GL_UNSIGNED_INT, GL_BYTE); in blitFramebufferFormat()
652 INVALID_MATCH(GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8); in blitFramebufferFormat()