Searched refs:IS_DYNAMIC (Results 1 – 1 of 1) sorted by relevance
289 #define IS_DYNAMIC(STATE) \ macro300 assert(!IS_DYNAMIC(VI)); in vk_vertex_input_state_init()416 if (!IS_DYNAMIC(TS_PATCH_CONTROL_POINTS)) { in vk_tessellation_state_init()421 if (!IS_DYNAMIC(TS_DOMAIN_ORIGIN)) { in vk_tessellation_state_init()449 if (!IS_DYNAMIC(VP_VIEWPORT_COUNT)) { in vk_viewport_state_init()454 if (!IS_DYNAMIC(VP_VIEWPORTS)) { in vk_viewport_state_init()455 assert(!IS_DYNAMIC(VP_VIEWPORT_COUNT)); in vk_viewport_state_init()460 if (!IS_DYNAMIC(VP_SCISSOR_COUNT)) { in vk_viewport_state_init()465 if (!IS_DYNAMIC(VP_SCISSORS)) { in vk_viewport_state_init()466 assert(!IS_DYNAMIC(VP_SCISSOR_COUNT)); in vk_viewport_state_init()[all …]